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How To: Fix bad -90 x rotation in Unity3D with Blender - Unity3D.College
How To: Fix bad -90 x rotation in Unity3D with Blender - Unity3D.College

How to Inspect Items and Objects! (Rotate around 3D Mesh, Inventory, Unity  Tutorial) - YouTube
How to Inspect Items and Objects! (Rotate around 3D Mesh, Inventory, Unity Tutorial) - YouTube

Rotating Object Via Shader Graph - Unity Answers
Rotating Object Via Shader Graph - Unity Answers

Blender to Unity Export - Correct Scale/Rotation — Immersive Limit
Blender to Unity Export - Correct Scale/Rotation — Immersive Limit

How to rotate instantated prefab without rotating it's local directions by  javascript? - Unity Answers
How to rotate instantated prefab without rotating it's local directions by javascript? - Unity Answers

Shuriken Particle Mesh Rotation - Unity Answers
Shuriken Particle Mesh Rotation - Unity Answers

Mesh Collider Does not rotate with Mesh - Unity Answers
Mesh Collider Does not rotate with Mesh - Unity Answers

Mesh rotated 180° in Unity, vs. Blender & game - Modelling and Texturing  Discussion - Kerbal Space Program Forums
Mesh rotated 180° in Unity, vs. Blender & game - Modelling and Texturing Discussion - Kerbal Space Program Forums

Mesh Deformation, a Unity C# Tutorial
Mesh Deformation, a Unity C# Tutorial

unity - How to access rotation-Z value in script? - Game Development Stack  Exchange
unity - How to access rotation-Z value in script? - Game Development Stack Exchange

Any ideas on how to fix the wrong direction for the mesh collider? The  model is imported from Blender. Baking axis conversion solves the problem  but always rotates the whole object towards
Any ideas on how to fix the wrong direction for the mesh collider? The model is imported from Blender. Baking axis conversion solves the problem but always rotates the whole object towards

Trouble utilizing MeshRenderer bounds in a way that is independent of  object rotation / orientation. - Unity Answers
Trouble utilizing MeshRenderer bounds in a way that is independent of object rotation / orientation. - Unity Answers

Player Mesh not rotating with Bones - Unity Answers
Player Mesh not rotating with Bones - Unity Answers

Unity - Scripting API: Transform.Rotate
Unity - Scripting API: Transform.Rotate

Unity 5 How to Change Position, Rotate and Scale GameObject - YouTube
Unity 5 How to Change Position, Rotate and Scale GameObject - YouTube

Is it possible to rotate and scale material sizes in URP Shader Graph? : r/ Unity3D
Is it possible to rotate and scale material sizes in URP Shader Graph? : r/ Unity3D

rotation - Rotate vertices selected using weight map on UVs in Unity3D's  Shader Graph around pivot point - Stack Overflow
rotation - Rotate vertices selected using weight map on UVs in Unity3D's Shader Graph around pivot point - Stack Overflow

c# - Unity: Rotate a mesh around the center of two Vector3 - Stack Overflow
c# - Unity: Rotate a mesh around the center of two Vector3 - Stack Overflow

Blender to Unity Export - Correct Scale/Rotation — Immersive Limit
Blender to Unity Export - Correct Scale/Rotation — Immersive Limit

unity - Rotating to face a world position only on the Z axis - Game  Development Stack Exchange
unity - Rotating to face a world position only on the Z axis - Game Development Stack Exchange

unity3d - Unity why does my object rotate exactly the same around the y  axis in both Space.Self and Space.World? - Stack Overflow
unity3d - Unity why does my object rotate exactly the same around the y axis in both Space.Self and Space.World? - Stack Overflow

Rotate a vector based on a direction (transform.up) of a game object - Unity  Answers
Rotate a vector based on a direction (transform.up) of a game object - Unity Answers

Rotate a point around a mesh vertex - Unity Answers
Rotate a point around a mesh vertex - Unity Answers

Rendering 1
Rendering 1

Shader Graph Rotate About Axis rotate pivot custom world space vector3  point - Unity Answers
Shader Graph Rotate About Axis rotate pivot custom world space vector3 point - Unity Answers

Unity - Manual: How do I fix the rotation of an imported model?
Unity - Manual: How do I fix the rotation of an imported model?